About Me
I (Liam Mulhall) am a software engineer based in the Bay Area. I prefer to think of myself as someone who solves problems.
I was born and raised in Colorado. I did the things you're legally required to do as a Coloradan: hiking, skiing, and owning a pair of Chaco sandals.
As an undergraduate at the University of Colorado, I studied biology, physics, and math. I graduated with a bachelor's degree in pure math with a focus on computational math and a minor in computer science.
After I graduated, I took a job as a software engineer at Physics Education Technologies (PhET), an education non-profit in Boulder, Colorado. I also worked on Numberscope, an experimental web application that can be used to create visualizations of integer sequences like the Fibonacci sequence.
In 2023, I took a job at Stanford, and because I'm a masochist, I also started a master's degree in computer science at Georgia Tech.
Outside of writing software, I enjoy writing prose. I'm bad at it, but I don't let that stop me. I also enjoy playing modern board games.
About This Website
It's lovingly handwritten in HTML with a few lines CSS thrown in to spruce it up. It's artisanal. (How dare you accuse me of being a hipster?) The images at the top and bottom of each page are the top and bottom of an IBM 701 computer program punch card.